IssueAs of build 0.3, the code is properly signed with an Apple issued developer ID, still Mac users have reported this message when trying to open the app after downloading:
I apologize for the issue which has been occuring since the first Mac build. I hoped to have it fixed with 0.3, but apparently it is still there.
I am working on a permanent solution, which doesn't require you to mess with your system's security settings, but for the moment, the following workaround suggested by Backer David Miller can be used:
- Open System Preferences > Security & Privacy
- Choose the tab named General
- Under the section named 'Allow apps downloaded from:', Choose 'Anywhere'. (If this option is greyed out, click the padlock icon in the corner of the window.)
After you have opened Sprite DLight successfully, you can set the option in the Gatekeeper back to what it was, and the app will still open the way it is supposed to.
This issue has been resolved with build 0.4
Permissions in this forum:You cannot reply to topics in this forum